@startuml
sprite $mouse [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000048B0000B840000000000000000000
000000000000000018EFFF0000FFFE810000000000000000
0000000000000006FFFFFF0000FFFFFF8000000000000000
00000000000001CFFFFFFF0000FFFFFFFC10000000000000
0000000000002DFFFFFFFF0000FFFFFFFFE2000000000000
000000000001EFFFFFFFFF0000FFFFFFFFFE100000000000
00000000000CFFFFFFFFFF0000FFFFFFFFFFC00000000000
00000000008FFFFFFFFFFF0000FFFFFFFFFFF80000000000
0000000001FFFFFFFFFFFF0000FFFFFFFFFFFF1000000000
0000000009FFFFFFFFFFFF0000FFFFFFFFFFFF9000000000
000000000FFFFFFFFFFFFF0000FFFFFFFFFFFFF000000000
000000005FFFFFFFFFFFFF0000FFFFFFFFFFFFF400000000
000000009FFFFFFFFFFFFF0000FFFFFFFFFFFFF900000000
00000000CFFFFFFFFFFFFF0000FFFFFFFFFFFFFC00000000
00000000EFFFFFFFFFFFFF0000FFFFFFFFFFFFFE00000000
00000000FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF00000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000000
00000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900000000
000000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500000000
000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF100000000
000000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFF9000000000
0000000002FFFFFFFFFFFFFFFFFFFFFFFFFFFF2000000000
00000000008FFFFFFFFFFFFFFFFFFFFFFFFFF80000000000
00000000000CFFFFFFFFFFFFFFFFFFFFFFFFD00000000000
000000000001EFFFFFFFFFFFFFFFFFFFFFFE200000000000
0000000000003EFFFFFFFFFFFFFFFFFFFFE3000000000000
00000000000001CFFFFFFFFFFFFFFFFFFD20000000000000
0000000000000008FFFFFFFFFFFFFFFF8000000000000000
00000000000000002AFFFFFFFFFFFF920000000000000000
00000000000000000015ACFFFFCA50000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_MOUSE(_alias) ENTITY(rectangle,black,mouse,_alias,MATERIAL MOUSE)
!define MATERIAL_MOUSE(_alias, _label) ENTITY(rectangle,black,mouse,_label, _alias,MATERIAL MOUSE)
!define MATERIAL_MOUSE(_alias, _label, _shape) ENTITY(_shape,black,mouse,_label, _alias,MATERIAL MOUSE)
!define MATERIAL_MOUSE(_alias, _label, _shape, _color) ENTITY(_shape,_color,mouse,_label, _alias,MATERIAL MOUSE)
skinparam folderBackgroundColor<<MATERIAL MOUSE>> White
@enduml